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I bring more than 4 years of experience in Game Interface Art and have recently relocated to Wellington from Serbia with my husband. I have a working visa and I'm thrilled to become a part of the NZ GameDev community.

 

 

With a passion for the game industry since 2014, my journey began with graphic design for the GameDev Conference 🔗, volunteering, and freelancing for several Indie Game and Game Outsource Studios, eventually leading to a role with the team behind Mortal Kombat Mobile.

I have extensive experience in various digital art styles, 2D animation, and 3D modeling, complemented by a degree in arts. My recent focus has been on drawing high-fidelity UI elements and implementing them within Unreal Engine, ensuring a smooth and engaging user experience. Additionally, I have worked in Agile development settings, collaborating with diverse teams to deliver high-quality interfaces on time.

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I am excited to be a part of the vibrant local game industry and contribute my skills and creativity to making fun and engaging games for players around the world!

Nice to meet you!

Hi there!
I'm Viktoria

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In addition to my professional background, I am an avid mobile and console player. My playing style revolves around "Collecting and Achieving," which fuels my passion for thoroughly exploring every aspect of the games I play.

 

I have a deep love for action RPGs, adventures, and roguelikes. Games with light-hearted and funny visual styles are my favorite, and they inspire my approach to game interface design.

Outside of gaming, I enjoy playing various board games and outdoor activities like hiking and traveling.

 

I'm an avid reader, especially fond of Sir Terry Pratchett's books. Like many millennials, I enjoy a couch potato leisure style, watching series and films.

 

These hobbies keep me creative and balanced😌

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